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CHAMPIONSHIP EVENT 01Innovation & EntrepreneurshipREGISTRATIONS CLOSED

STARTUP SPRINT CHALLENGE

HACK-A-THON

A 16-hour hackathon-style entrepreneurship event where participants build a Minimum Viable Product (MVP) for a startup idea based on a theme released by E-Cell.

DAYDay 1 & Day 2 (29–30 Oct)
DURATION16 Hours
VENUEKRC Lab
FORMATTeam (2 to 3 Members)
VIEW SCHEDULE
STARTUP SPRINT CHALLENGE
01

EVENT OVERVIEW

PURPOSE & CHAMPIONSHIP SCOPE

The Startup Sprint Challenge is a 16-hour hackathon-style entrepreneurship event where participants build a Minimum Viable Product (MVP) for a startup idea based on a theme released by E-Cell.

Participants will:

  • Pick the official theme
  • Identify a real-world problem
  • Design and develop an MVP (working demo / functional flow / clickable product)
  • Build a strong business model
  • Create a professional pitch deck
  • Pitch their startup idea to a judging panel

This event evaluates innovation, execution speed, product thinking, business strategy, teamwork, and pitching skills in a high-pressure, real-startup environment.

KEY HIGHLIGHTS

  • 01Registrations are now closed.
  • 0216-Hour Offline Hackathon at KRC Lab, RGPV, Bhopal (29–30 October 2026).
  • 03Team Size: 2 to 3 members per team.
  • 04UIT/SOIT RGPV teams will be shortlisted based on a 6-slide PPT submitted by 20 October 2026 (shortlisted teams announced on 25 October 2026).
  • 05₹30,000 total prize pool, goodies, certificates, meals, and free on-campus accommodation for outside-Bhopal participants.

COMPLETE EVENT SCHEDULE

TIME SLOTSESSION / PHASEACTIVITY DESCRIPTION
TIMELINEDay 1 — Hackathon Kickoff & MVP Planning
9:00 AM – 10:30 AMRegistrationParticipant registration, desk check-in, and team setup
10:30 AM – 11:00 AMIntroductionOpening remarks, welcome address, rules briefing, and theme announcement
11:00 AM – 12:00 PMProblem ValidationIdentify the problem and validate the market
12:00 PM – 12:45 PMMVP PlanningPlan the MVP and its architecture
12:45 PM – 1:30 PMLunch BreakTake a break and recharge
1:30 PM – 2:15 PMBusiness Model & Pitch DeckDefine the initial business model and start the pitch deck
2:15 PM – 3:30 PMMVP Development 1Begin development and check in with mentors
3:30 PM – 4:15 PMMVP Development 2Continue building the MVP
4:15 PM – 5:00 PMDay 1 Wrap-UpReview progress and wrap up Day 1
TIMELINEDay 2 — Finalization & Pitching
9:00 AM – 11:00 AMHackathon ResumesFinalizing the MVP, improving the design and preparing the demo
11:00 AM – 12:00 PMFinal ChecksReview the pitch, test the MVP, and complete pre-submission checks
12:15 PM – 12:45 PMRevenue Model FinalizationFinalize the revenue model
12:45 PM – 1:30 PMLunch BreakRest and recharge before the final submission
1:30 PM – 2:00 PMSubmission WindowFinal pitch deck, working MVP/demo link, and GitHub repository (submission window strictly 1:30 PM – 2:00 PM)
2:00 PM – 4:30 PMJudging & EvaluationLive MVP demonstration, pitch, and evaluation (5 minutes pitch + 2 minutes Q&A)
TIMELINEDay 1 — Hackathon Kickoff & MVP Planning
9:00 AM – 10:30 AM

Registration

Participant registration, desk check-in, and team setup
PHASE 01
10:30 AM – 11:00 AM

Introduction

Opening remarks, welcome address, rules briefing, and theme announcement
PHASE 02
11:00 AM – 12:00 PM

Problem Validation

Identify the problem and validate the market
PHASE 03
12:00 PM – 12:45 PM

MVP Planning

Plan the MVP and its architecture
PHASE 04
12:45 PM – 1:30 PM

Lunch Break

Take a break and recharge
PHASE 05
1:30 PM – 2:15 PM

Business Model & Pitch Deck

Define the initial business model and start the pitch deck
PHASE 06
2:15 PM – 3:30 PM

MVP Development 1

Begin development and check in with mentors
PHASE 07
3:30 PM – 4:15 PM

MVP Development 2

Continue building the MVP
PHASE 08
4:15 PM – 5:00 PM

Day 1 Wrap-Up

Review progress and wrap up Day 1
PHASE 09
TIMELINEDay 2 — Finalization & Pitching
9:00 AM – 11:00 AM

Hackathon Resumes

Finalizing the MVP, improving the design and preparing the demo
PHASE 10
11:00 AM – 12:00 PM

Final Checks

Review the pitch, test the MVP, and complete pre-submission checks
PHASE 11
12:15 PM – 12:45 PM

Revenue Model Finalization

Finalize the revenue model
PHASE 12
12:45 PM – 1:30 PM

Lunch Break

Rest and recharge before the final submission
PHASE 13
1:30 PM – 2:00 PM

Submission Window

Final pitch deck, working MVP/demo link, and GitHub repository (submission window strictly 1:30 PM – 2:00 PM)
PHASE 14
2:00 PM – 4:30 PM

Judging & Evaluation

Live MVP demonstration, pitch, and evaluation (5 minutes pitch + 2 minutes Q&A)
PHASE 15

RULES AND GUIDELINES

01

Things to Bring

  • Every participant must carry their own laptop and charger
  • Bring any required adapters or peripherals
  • Carry your college ID card, Government ID, consent form (for outside UIT/SoIT College students), and registration confirmation
  • Ensure all required software and tools are installed on your laptop beforehand
  • Keep your mobile phone available for official event announcements
02

Team Guidelines

  • Each team must consist of 2–3 members
  • All team members must be registered participants
  • Teams must work on a solution aligned with the official problem statement and themes announced by the organizers
  • Participants must follow the instructions of the organizing committee throughout the event
03

Development Rules

  • All core project work must be completed during the official hackathon duration
  • Internet access, documentation, open-source libraries, and APIs are permitted
  • Pre-built projects, previously developed prototypes, and prewritten pitch decks must not be submitted as work created during the event
  • Teams must ensure their work is original and acknowledge third-party resources where applicable
  • Each prototype must contain at least 3 screens/pages and demonstrate a clear user flow
04

Submission Rules

  • The submission window is strictly 1:30 PM – 2:00 PM on Day 2
  • Each team must submit its final pitch deck, working MVP/demo link, and GitHub repository
  • Only one final submission is allowed per team
  • Late submissions may be rejected
  • Teams must verify that all links work and are accessible to the judges
05

Presentation Rules

  • Each team gets 5 minutes to pitch, followed by 2 minutes for Q&A
  • Teams must be ready when their turn is announced
  • All team members should understand the project and be prepared to answer questions
  • The evaluation by the judging panel will be final
06

Venue Discipline & Safety

  • Follow the instructions of the organizing committee, volunteers, and venue staff
  • Inform the event coordinators before leaving the venue during scheduled activities
  • Do not overload electrical sockets or use damaged chargers and cables
  • Keep your workspace clean and dispose of waste properly
  • Participants are responsible for their own belongings
  • Misconduct, harassment, property damage, or disruption of the event will not be tolerated
07

Disqualification Criteria

  • A team may be disqualified for: Plagiarism or copying another team's work
  • Submitting a pre-built project or previously prepared pitch deck
  • Developing a solution outside the official theme
  • Providing false information or attempting to manipulate the judging process
  • Serious misconduct or repeated violation of event rules

EVALUATION CRITERIA

Innovation & Creativity

Uniqueness, novelty, originality, and creative execution of the solution based on the selected theme

Technical Implementation & Functionality

Quality, robustness, and execution of the working MVP/demo (minimum 3 screens/pages with clear user flow)

Problem Relevance & Impact

Clarity of the real-world problem, market validation, business model viability, and practical impact

Presentation & Demonstration

Pitch delivery within 5 minutes, slide deck clarity, working demo execution, and 2-minute Q&A defense