UI/UX WAR
UX WARS — LANDING PAGE PROTOTYPING CHALLENGE
An electrifying design challenge evaluating participants on creating intuitive, high-impact landing page prototypes.

EVENT OVERVIEW
PURPOSE & CHAMPIONSHIP SCOPE
UX Wars is an electrifying design challenge that pushes participants to blend creativity with functionality by designing high-impact landing page prototypes. In a digital world driven by user experience, this event evaluates participants on their ability to understand user needs, translate ideas into intuitive designs, and present visually compelling solutions within a limited timeframe.
The challenge simulates real-world product design scenarios where designers must think fast, balance aesthetics with usability, and justify their design decisions clearly.
KEY HIGHLIGHTS
- 01Team Size: Up to 2 to 3 members per team.
- 02Design an original, high-impact landing page prototype based on the revealed challenge theme.
- 03Permitted digital design tools: Figma, Adobe XD, Canva, or Sketch.
- 04Strict submission deadline: 3:30 PM on Day 2 followed by live pitching & design defense.
- 05Evaluated across User-Centric Usability, Visual Aesthetics, Functionality & Innovation, and Presentation.
COMPLETE EVENT SCHEDULE
| TIME SLOT | SESSION / PHASE | ACTIVITY DESCRIPTION |
|---|---|---|
| 12:30 PM – 03:30 PM | Designing & Prototyping | Theme reveal and landing page prototyping in Figma/Adobe XD under strict time constraints (pitching time covered during designing time). |
| 03:30 PM – 04:00 PM | Pitching & Presentation | Design walkthrough and user flow defense before the judging panel (covered during designing time). |
| 04:00 PM – 05:15 PM | Prize Distribution Ceremony | Official recognition and awards presentation during the Day 2 Grand Ceremony. |
Designing & Prototyping
Pitching & Presentation
Prize Distribution Ceremony
RULES AND GUIDELINES
1: Things To Bring
- Participants must carry their own laptop, chargers, mouse/peripherals, and required accessories
- Ensure design and prototyping software (Figma, Adobe XD, Canva, Sketch, etc.) is installed, updated, and ready beforehand
- Carry both the original and a photocopy of College ID Card / Government-issued ID Card for identity verification
- Carry a power bank and extension board if required for uninterrupted participation throughout the event.
2: Team Guidelines
- Each team must consist of up to 2–3 members as specified by the organizers
- All team members must be registered participants
- Teams must strictly follow the official design brief and challenge theme announced during the event
- The landing page prototype must be created within the design window (12:30 PM – 3:30 PM)
- All team members must remain present during the assigned event duration and pitching session (3:30 PM – 4:00 PM)
- Any change in team composition must be communicated to and approved by the organizers.
3: Design & Creation Rules
- The concept, wireframe, and landing page prototype must be original and created specifically for the challenge during the event
- Plagiarism, direct copying, or using pre-existing design templates/kits without substantial creative work is strictly prohibited
- Previously designed landing pages or pre-existing projects submitted as original work are not allowed
- Digital design tools only (Figma, Adobe XD, Canva, Sketch). Internet access is permitted for asset references, fonts, icons, and royalty-free stock assets
- Offensive, discriminatory, hateful, explicit, or inappropriate content is strictly prohibited
- Any copyrighted third-party assets must have appropriate licensing/permissions.
4: Submission & Evaluation
- Teams must submit their interactive prototype link (public view access enabled) through the official submission form before 3:30 PM on Day 2
- Only the final submitted version will be evaluated
- Participants are responsible for ensuring that their submitted link is accessible to the judges without permission barriers
- Late submissions will not be accepted unless explicitly permitted by the organizers
- Each team presents its prototype during the pitching window (3:30 PM – 4:00 PM), explaining user flow, UI/UX rationale, typography, and visual hierarchy
- The judges' decision will be final.
5: Disqualification
- A team may be disqualified for: Plagiarism or copying another team's design work
- Using pre-existing landing pages or full templates as an original submission
- Failing to follow the official design brief or event instructions
- Submitting after the specified deadline
- Using inappropriate, offensive, discriminatory, or objectionable content
- Providing false registration details
- Attempting to manipulate the judging or evaluation process
- Any serious misconduct or repeated violation of event rules.
6: Event Discipline & Safety
- Participants must follow all instructions given by the organizing committee, volunteers, and event coordinators
- Maintain discipline and respect other teams, judges, and organizers
- Do not damage or misuse campus lab property, extension sockets, or equipment
- Participants are responsible for the safety of their personal laptops, devices, and belongings
- Any misconduct, disruption, or violation of event decorum may result in immediate disciplinary action.
EVALUATION CRITERIA
Intuitive navigation, seamless user flow, information architecture, and accessibility.
Typography, color harmony, visual hierarchy, layout balance, and modern design polish.
Problem-solving effectiveness, unique interactive features, and creative interpretation of the theme.
Clarity and confidence in explaining design decisions, user empathy, and answering judges' questions.
